Graphic Design

Associate in Applied Science (A.A.S.)

Curriculum Requirements

As a student in this program, you are required to complete a minimum of 64 credit hours with a grade point average of no lower than C (2.0). For this degree program, you must successfully complete the following:

Program Core

ART-100Art History: Prehistory to Middle Ages

3

ART-101Art History: Renaissance to Modern Art

3

ART-102Foundation Drawing I

3

ART-103Foundation Drawing II

3

ART-104Design I

3

ART-105Design II

3

ART-109Art Portal

2

ART-115Computer Imaging

3

ART-116Computer Publishing

3

ART-215Graphic Design I

3

ART-216Graphic Design II

3

ART-225Typography: Evolution & Application

3

ART-251Portfolio Prep

1

Complete one of the following:

ART-220Graphic Illustration

3

-
Or

ART-222Design for the Web

3

General Education

ENG-101Composition I

3

ENG-102Introduction to Reading Literature

3

-MathematicsSUNY General Education approved course in Mathematics (and Quantitative Reasoning)

3

-Natural ScienceSUNY General Education approved course in Natural Science (and Scientific Reasoning)

3

HPE-
Health and Physical Education (HPE) Electives

1

Complete one of the following:

COM-100Human Communication

3

-
Or

COM-110Public Speaking

3

Complete one of the following:

-US HistorySUNY General Education approved course in US History and Civic Engagement

3

-
Or

-World HistorySUNY General Education approved course in World History and Global Awareness

3

Approved Art Electives

Choose six (6) credits from the following:

ART-106Ceramics I

3

ART-110/DIG-110Digital Photography

3

ART-200Figure Drawing I

3

ART-201Figure Drawing II

3

ART-202Painting I

3

ART-204Painting II

3

ART-205Modeling and Sculpture

3

ART-206Modeling and Sculpture II

3

ART-209Printmaking

3

ART-212Ceramics II

3

ART-218Advanced Digital Photography Methods

3

ART-221Advanced Drawing

3

 

Sample Schedule

The schedule below shows how the requirements for this degree may be met in four semesters. For some students, fulfilling degree requirements may take more than four semesters to complete. When planning your schedule, you should consult with your advisor.

First Semester (15 Credit Hours)

ENG-101Composition I

3

ART-102Foundation Drawing I

3

ART-104Design I

3

ART-109Art Portal

2

-Natural ScienceSUNY General Education approved course in Natural Science (and Scientific Reasoning)

3

HPE-
Health and Physical Education (HPE) Electives

1

Second Semester (18 Credit Hours)

ENG-102Introduction to Reading Literature

3

ART-103Foundation Drawing II

3

ART-105Design II

3

ART-115Computer Imaging

3

Complete one of the following:

ART-100Art History: Prehistory to Middle Ages

3

-
Or

ART-101Art History: Renaissance to Modern Art

3

Complete one of the following:

-US HistorySUNY General Education approved course in US History and Civic Engagement

3

-
Or

-World HistorySUNY General Education approved course in World History and Global Awareness

3

Third Semester (16 Credit Hours)

ART-215Graphic Design I

3

ART-225Typography: Evolution & Application

3

ART-251Portfolio Prep

1

-
Approved Electives

3

Complete one of the following:

ART-100Art History: Prehistory to Middle Ages

3

-
Or

ART-101Art History: Renaissance to Modern Art

3

Complete one of the following:

COM-100Human Communication

3

-
Or

COM-110Public Speaking

3

Fourth Semester (15 Credit Hours)

ART-116Computer Publishing

3

ART-216Graphic Design II

3

-MathematicsSUNY General Education approved course in Mathematics (and Quantitative Reasoning)

3

-
Approved Electives

3

Complete one of the following:

ART-220Graphic Illustration

3

-
Or

ART-222Design for the Web

3

Program Learning Outcomes

Upon completion of this degree program, students will be able to:

  • Communicate visually using traditional and digital media.
  • Explore the execution of ideas from concept through to production, documenting with intentionality.
  • Constructively give and receive feedback as it pertains to successful creation of works of visual communication.
  • Model competency in craftsmanship, presentation, quality of rendering and the development (refinement) of a unique portfolio of work.