CSC-141 Introduction to the Game Industry

Introduction to Game Industry emphasizes the current state of the industry with a focus on the process of game development. Students will explore Agile production techniques and emulate the division of roles within a game studio (e.g. producer, artist, engineer, and designer) while collaborating on a long term project to create a game. This course is designed for the AS Game Programming and Design student.

Credits

3

Lecture Contact Hours

3

Lab Contact Hours

0

Other Contact Hours

0

Department

  • Computer Science

Grading Scheme

  • Letter

SUNY Gen Ed Credit

  • No

Course Learning Outcomes

  1. Utilize the process of collaborative software production to develop a simple game.
  2. Analyze and reflect on the departments, structure, and general operations of game companies.
  3. Outline the requirements for collaboration with external contributors.